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Inpa compatible
Inpa compatible












inpa compatible

Fixed a bug where combat mod was not applied to allies The maximum number of stagger is 3 times as with a weapon, and if more than that in a row, you're in stagger immunity Instead, Fire-type magic (flame arrows, ice spears, etc.) causes stagger. Concentration magic (flame, frost or cloak magic., etc.) does not give stagger. Fixed a issue where if you die in a brawling, you will die as it is Fixed bounty when parrying during brawling Fixed the issue of not splashing sparks during fist parrying The higher gauntlet defense and fist buff, the higher the posture damage. When parrying, the shield defense (if equipped with a shield) and defense skill are additionally affected, so the parrying posture damage is slightly higher on average than the attack posture damage. (+weapon base damage) (+weapon weight) (+weapon skill) (+ difference between enemy level and my level) (+defense skill) (+shield defense) Posture damage multiplier when parrying :

inpa compatible

The higher the weapon's damage and weight, and the higher the skill level of the weapon, the more posture damage is incurred, and the more damage is dealt with a power attack. (+weapon base damage) (+weapon weight) (+weapon skill) (+difference between enemy level and my level) (+power attack) Posture damage multiplier when attacking : Posture damage formula completely reorganized. Several weapon sounds replaced and added ElderScroll style high quality HUD added UI position, resize, some icon retexture














Inpa compatible